DGT tricks & concepts

DGT uses wording traps. Learn the rule and the trick — don’t only memorise.

Learn in your language — exam uses Spain rules. Audio explains; tests lock it in.

Concept to pass

TestO question reading

Read the whole question. Spot keywords: always, never, only, maximum, mandatory.

Typical DGT trap: Classic trap: an almost-right option changes one word — pick the exact rule.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Definitions & road users

Driver = who steers. Pedestrian = on foot (also pushing a cycle / wheelchair). Car ≤ 9 seats. MMA = max legal kg.

Typical DGT trap: Trap: they confuse the owner with the driver, or light trailer (≤750 kg) with a heavier one.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

People, load & trailer

Don’t exceed seats/belts. Secure load; don’t hide lights/plate. Light trailer ≤750 kg OK with B; non-light combo ≤3500 kg MMA unless B96/B+E.

Typical DGT trap: Trap: ‘trailer looks small so weight doesn’t matter’ — theory uses MMA, not gut feel.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Right of way

No signs: give way to the right. With signs: obey the sign, not your gut.

Typical DGT trap: TestO trap: STOP/yield may apply on only one arm — check who is obliged.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Vertical signs

Shape + colour = type. STOP octagon, yield inverted triangle, ban red circle.

Typical DGT trap: Trap: they ask exact meaning or shape — memorize shape↔rule pairs.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Speed

Generic limit ≠ signed limit. Urban default often 50; motorway 120 unless signed.

Typical DGT trap: Trap: they mix road type and a local sign — answer the described situation.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Roundabouts

Traffic inside has priority. Exit from the outer lane.

Typical DGT trap: Trap: ‘I can enter if faster’ is false — always yield to those already inside.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Alcohol, fatigue & distraction

Limits: general 0.5 g/l; novice/pro 0.3; drugs = zero. Fatigue slows reaction — stop and rest.

Typical DGT trap: Trap: they swap breath/blood, novice/general, or ‘coffee is enough’ for fatigue — read units and context.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Overtaking

Overtake only if you can return safely and nothing forbids it.

Typical DGT trap: Trap: ‘almost empty’ is not enough — solid line or R-101 means no.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Safety distance

Higher speed = more gap. In rain/fog, increase distance.

Typical DGT trap: Trap: a ‘comfortable’ gap may be short for that speed — think metres + reaction.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Lights

Dipped by default on lit roads; full beam without dazzling; hazards when stopped in danger.

Typical DGT trap: Trap: they mix sidelights, dipped and full beam — name the light for the situation.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Traffic lights

Red = stop. Steady amber = stop if safe. Green arrow = that direction only.

Typical DGT trap: Trap: flashing amber ≠ steady amber — one warns, the other means stop if you can.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Stopping & parking

Stop = brief with driver; parking = leave the vehicle. Forbidden: crossings, bends, narrowings, signed zones.

Typical DGT trap: TestO trap: they mix ‘just a moment’ with a place where both stopping and parking are banned.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Papers & roadworthiness

Registration, valid roadworthiness test and compulsory insurance. No valid pass = no legal driving.

Typical DGT trap: Trap: ‘unfavourable’ vs ‘negative’ — one requires repair and a new check; read the exact result.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Concept to pass

Active, passive safety & aids

Active prevents the crash (brakes, ABS). Passive reduces harm (belt, airbag). Aids never replace attention.

Typical DGT trap: Trap: they imply the system ‘drives for you’ — in theory, you remain responsible.

Tap the icon: rule + answer + trap, spoken slowly to remember.

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Realistic study techniques. Not a pass guarantee.